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Summary

  1. Children will sit in a circle.
  2. They will then pass around a water balloon as music plays.
  3. Once the music stops, the child with the water balloon must pop it above their head.

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Activity Plan
Water Potato

.pdf131 KB

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Summary

  1. Teams will try to retrieve items from a pool of water.
  2. They can only use their feet to retrieve the items.
  3. Teams must compete to win the most items.

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Activity Plan
Toe Diving

.pdf132 KB

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Summary

  1. Each team will sit in a circle with their legs laid out flat.
  2. The children must pass the ball around the circle using only their legs.
  3. Each team must work cooperatively and communicate effectively to move the ball around the circle without it dropping onto the floor. 

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Activity Plan
Rollerball

.pdf138 KB

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Summary

  1. Children run in an area and try to avoid being tagged.
  2. The paired Octopuses (taggers) must decide on which direction to run and how best to work together to catch the remaining children.
  3. Those who have not been tagged must use their agility skills to avoid being tagged by the Octopus.

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Activity Plan
Octopus Tag

.pdf131 KB

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Summary

  1. Each team must work cooperatively to find where all their numbers are and reveal them in order.
  2. Each team will run and peek under one cone to find out the numbers under the cones.
  3. They will then work as a team to order the numbers and then run to reveal them in order. 

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Activity Plan
Number Hunt

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Summary

  1. Teams will work to transfer water from one bucket to another.
  2. They will only be able to use cups.
  3. Teams must work together and cooperate effectively to transfer the water.

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Activity Plan
Half Full or Half Empty

.pdf119 KB

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Summary

  1. In small team’s children will work together to make minimal contact points with the ground.
  2. The game will progress and become more difficult so that children are using their communication skills within their teams.

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Activity Plan
Gimme a Leg to Stand On

.pdf139 KB

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Summary

  1. Children begin by using their memory to retrieve information from some of the Enrich orienteering control markers.
  2. They then take turns to select cups.
  3. If a cup they select has water in, it must be poured over their head and they’re out of the game.
  4. If a cup is empty, they continue into the next round of the game.

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Activity Plan
Cup of Chance

.pdf123 KB

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Summary

  1. Children must find the most effective/efficient way to find everyone with the same colour cone on their head as them.
  2. In the first-round children can speak to each other so the game will go quickly.
  3. In the second-round children will play in silence so their tactics of communication will need to change.

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Activity Plan
Cone Match

.pdf136 KB

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Summary

  1. Each team must work cooperatively and communicate effectively so that they are able to balance and sit at the same time.
  2. Each group should continue to play the game until they have all 10 members in the circle and are able to balance without falling.

Session Downloads

Activity Plan

.pdf129 KB

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